Xavania Original · Docuseries

Foundry Nine

96% match2026TV-PG6 EpisodesHDR · 4K5.1 + Binaural

Nine hundred shots a night, and every one of them gets watched.

A night-shift documentary inside the render foundry: dispatch, QC, continuity failures, re-renders and the moment a season's master is finally signed off.

Cast & digital humans

June Alvarez
Lead
@june-alv

On screen: foundry supervisor on the floor

Voice print: conversational baritone

SoulPrint Pro · face, eyes, hair, hands, wardrobe and voice locked across every take

Kito Mbeki
Supporting
@kito-mbe

On screen: QC operator at the monitor

Voice print: attentive alto

SoulPrint Pro · face, wardrobe and voice print locked; blocking free

Sasha Roth
Supporting
@sasha-rot

On screen: narrator

Voice print: neutral VO

SoulPrint Pro · face, wardrobe and voice print locked; blocking free

Sound design — every person, action and object

Dialogue & voice
  • June Alvarez — Nine hundred shots a night, and every one of them gets watched.
    Booth VO, dry, -23 LUFS
  • Kito Mbeki — It failed continuity on a wristwatch. That's a re-render.
    Floor lav, machine bleed left in
Foley — frame-matched to the render
Render blade
Rail slide out of the chassis with a connector release
Cooling loop
Pump note with a coolant gurgle on the visible bends
Job ticket
Thermal printer chatter, one line per shot
Master tape
Cartridge load with a robotic library arm
QC monitor
Frame-step jog with a per-frame click
Ambience beds
  • • Machine hall at high broadband level
  • • Chilled-water plant behind the wall
  • • Floor conversation, unintelligible
  • • Alarm panel testing every few minutes
Score

Percussive minimalism built from the foundry's own machine rhythms, quantised to the render clock

Mix
  • • 5.1 and binaural stereo folds rendered from one bed
  • • Dialogue -23 LUFS, trailer master -14 LUFS, true peak -1 dBTP
  • • Every element is placed from its on-screen position and tracked as the camera moves
  • • Machine hall is captured as a real 5.1 bed, then the VO is fitted into a carved 2-4kHz hole
  • • No library loops on visible actions — each hit is cut to the frame it happens on

More like this