Xavania Original · Series

Rain District

97% match2025TV-MA10 EpisodesHDR · 4K5.1 + Binaural

Every murder in the district is solved before it happens.

A predictive policing division in a permanently flooded city starts arresting people for crimes their doubles committed.

Cast & digital humans

Dov Renn
Lead
@dov-ren

On screen: detective wading the corridor

Voice print: weathered contralto, water-damped

SoulPrint Pro · face, eyes, hair, hands, wardrobe and voice locked across every take

Tamsin Andric
Supporting
@tamsin-and

On screen: analyst at the terminal

Voice print: precise tenor with keyboard bleed

SoulPrint Pro · face, wardrobe and voice print locked; blocking free

Berit Iyer
Supporting
@berit-iye

On screen: suspect behind glass

Voice print: hoarse baritone, booth-boxed

SoulPrint Pro · face, wardrobe and voice print locked; blocking free

Sound design — every person, action and object

Dialogue & voice
  • Dov Renn — We arrested him for something he hasn't done yet.
    Boom, wet corridor IR, -23 LUFS
  • Tamsin Andric — The model doesn't predict. It decides.
    Glass-separated, band-limited
Foley — frame-matched to the render
Wading boots
Thigh-deep water displacement with a suction release on each step
Flood barrier
Sandbag settle and a slow water seep behind it
Evidence bag
Polyethylene crinkle cut to the fingers, not looped
Terminal
Fan whine plus a hard-drive seek that lands on each prediction
Case wall
Pin push into cork and a paper flutter as she passes
Ambience beds
  • • Standing water lapping the walls
  • • Pump running two floors down
  • • Rain on the skylight
  • • Fluorescent ballast buzzing wet
Score

Detuned piano and processed strings, cold and slow; a single dry tick keeps time like an evidence clock

Mix
  • • 5.1 and binaural stereo folds rendered from one bed
  • • Dialogue -23 LUFS, trailer master -14 LUFS, true peak -1 dBTP
  • • Every element is placed from its on-screen position and tracked as the camera moves
  • • Water displacement follows the actor's mass, not a fixed sample — heavier steps, deeper tail
  • • No library loops on visible actions — each hit is cut to the frame it happens on

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