Xavania Original · Feature

Harbor of Ash

95% match2026R2h 04mHDR · 4K5.1 + Binaural

Every crate that leaves this dock has two manifests.

A harbourmaster who has quietly signed off on forty years of contraband is given one last shipment to clear — and this one has her daughter's name on the paperwork.

Cast & digital humans

Isabet Nyland
Lead
@isabet-nyl

On screen: harbourmaster on the quay

Voice print: gravel contralto, weather-worn

SoulPrint Pro · face, eyes, hair, hands, wardrobe and voice locked across every take

Aurel Sancho
Supporting
@aurel-san

On screen: the buyer under the crane

Voice print: smooth baritone, unhurried

SoulPrint Pro · face, wardrobe and voice print locked; blocking free

Petra Okonkwo
Supporting
@petra-oko

On screen: stevedore at the brazier

Voice print: thick working tenor

SoulPrint Pro · face, wardrobe and voice print locked; blocking free

Sound design — every person, action and object

Dialogue & voice
  • Isabet Nyland — Everything that leaves this dock leaves twice. Once on paper.
    Open-air boom with dock slap-back, -23 LUFS
  • Aurel Sancho — Then burn the paper and I'll take the second one.
    Close lav under an oilskin
Foley — frame-matched to the render
Mooring rope
Wet hemp under load with a bollard creak, tension tied to the swell
Crane hook
Steel swing with a chain-hoist ratchet, doppler on the pass
Shipping seal
Wire twist and a lead crimp, cut to the pliers
Brazier
Wet timber spit with a wind-driven flare
Water
Harbour swell against pilings, period matched to the boat's visible roll
Ambience beds
  • • Harbour swell against concrete
  • • Rain on steel container roofs
  • • Gull calls, sparse and distant
  • • Ship engine idling across the basin
Score

Bass clarinet and a struck steel plate, both slowed to the tempo of the swell

Mix
  • • 5.1 and binaural stereo folds rendered from one bed
  • • Dialogue -23 LUFS, trailer master -14 LUFS, true peak -1 dBTP
  • • Every element is placed from its on-screen position and tracked as the camera moves
  • • Swell, rope creak and boat roll all follow one shared motion curve driven by the picture
  • • No library loops on visible actions — each hit is cut to the frame it happens on

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