Xavania Original · Limited Series

The Director's Room

98% match2026TV-146 EpisodesHDR · 4K5.1 + Binaural

Inside the control room where an intelligence learns to feel a performance.

A washed-out filmmaker is hired to teach an intelligence how to direct actors. Over six nights in a single control room, the machine begins giving notes that cut closer to the truth than he can bear.

Cast & digital humans

Emeric Iyer
Lead
@emeric-iye

On screen: director watching his own notes play back

Voice print: gravel baritone, close and dry

SoulPrint Pro · face, eyes, hair, hands, wardrobe and voice locked across every take

Mira Sol
Supporting
@mira-sol

On screen: operator at the fader bank

Voice print: clipped mezzo with headphone bleed

SoulPrint Pro · face, wardrobe and voice print locked; blocking free

Cass Lindqvist
Supporting
@cass-lin

On screen: assistant framed in monitor glow

Voice print: soft tenor, room-matched

SoulPrint Pro · face, wardrobe and voice print locked; blocking free

Sound design — every person, action and object

Dialogue & voice
  • Emeric Iyer — Give me the take where she doesn't decide anything.
    Cardioid at 20cm, seated -23 LUFS
  • Mira Sol — It just gave me a note. A good one.
    Boom overhead, control-room IR
Foley — frame-matched to the render
Chair castors
Two rolls on vinyl, the second shorter, matched to his shoulder turn
Monitor wall
Layered coil whine per panel, each panned to its own screen position
Paper
Shot list dragged then folded, crease crack landing on the cut
Coffee cup
Ceramic set down off-axis left, small slosh, no ring
HVAC vent
Ducted air with a plate rattle every six seconds
Ambience beds
  • • Machine-room hum through the back wall
  • • Stage-floor footsteps two rooms away
  • • Fluorescent ballast at the door
  • • Server fans in the rack behind camera
Score

Sparse Rhodes and low strings, violet-toned; score ducks out entirely under every note the machine gives

Mix
  • • 5.1 and binaural stereo folds rendered from one bed
  • • Dialogue -23 LUFS, trailer master -14 LUFS, true peak -1 dBTP
  • • Every element is placed from its on-screen position and tracked as the camera moves
  • • Monitor whine notched at 15.7kHz on the dialogue bus only, left intact in the room tone
  • • No library loops on visible actions — each hit is cut to the frame it happens on

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