Xavania Original · Limited Series

The Director's Room

98% match2026TV-146 EpisodesHDR · 4K5.1 + Binaural

Inside the control room where an intelligence learns to feel a performance.

A washed-out filmmaker is hired to teach an intelligence how to direct actors. Over six nights in a single control room, the machine begins giving notes that cut closer to the truth than he can bear.

Open in Cinema Stage

Cast & digital humans

Emeric Iyer
Lead
@emeric2-1

On screen: director at the desk

Voice print: dry baritone, tight room, no reverb

SoulPrint Pro · face, eyes, hair, hands, wardrobe, voice locked

Mira Sol
Supporting
@mira2-2

On screen: operator behind the console

Voice print: bright mezzo with breath detail

SoulPrint Pro · face, eyes, hair, hands, wardrobe, voice locked

Cass Lindqvist
Supporting
@cass2-3

On screen: face on the reference monitor

Voice print: low gravel, chest-forward

SoulPrint Pro · face, eyes, hair, hands, wardrobe, voice locked

Sound design — every person, action and object

Dialogue & voice
  • Emeric IyerTrailer VO pass — recorded on the same voice print used in every generated take.
    Close lav + boom blend, dialogue seated at -23 LUFS
  • Mira SolTwo on-camera lines, lip-sync verified frame-by-frame against the render.
    Boom only, room-matched IR
Foley — frame-matched to the render
Director breath
Close-mic breath with the shoulders — inhale before each line, held on the beat the eyes move
Leather chair
Creak on the exact frame of the weight shift, no creak while he is still
Mechanical keyboard
Per-keystroke tactile clack, count matched shot-for-shot to visible finger strikes
Monitor wall
Panel whine at 15.7kHz plus fan bed, level rising as the push-in closes distance
Coffee cup
Ceramic set-down on laminate, with the liquid slosh the surface ripple shows
Talkback mic
Circuit-open click and a room-tone change the instant the key is pressed
Ambience beds
  • HVAC bed in a sealed windowless room
  • Rack-room hum bleeding through the wall
  • Room tone with a dead 0.3s RT60 — heavy acoustic treatment
Score

Sparse Rhodes and low strings, violet and interior; score ducks entirely under dialogue

Mix
  • 5.1 and binaural stereo folds from one bed
  • Dialogue -23 LUFS, trailer master -14 LUFS, true peak -1 dBTP
  • Every foley element is placed from the object's on-screen position and follows it as the camera moves
  • No library loops on visible actions — each hit is cut to the frame it happens on

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