Xavania Original · Series
Vertical City
97% match2025TV-1410 EpisodesHDR · 4K5.1 + Binaural
Four hundred floors, four hundred jurisdictions.
A single arcology tower where every floor is its own nation, and an elevator inspector is the only person allowed to cross all of them.
Cast & digital humans
Odile Renn
Lead@odile-ren
On screen: inspector crossing borders
Voice print: even mezzo, professional
SoulPrint Pro · face, eyes, hair, hands, wardrobe and voice locked across every take
Yusuf Renn
Supporting@yusuf-ren
On screen: floor customs officer
Voice print: bureaucratic baritone
SoulPrint Pro · face, wardrobe and voice print locked; blocking free
Cass Bell
Supporting@cass-bel
On screen: child watching from the balcony
Voice print: light treble
SoulPrint Pro · face, wardrobe and voice print locked; blocking free
Sound design — every person, action and object
Dialogue & voice
- Odile Renn — Four hundred floors. Four hundred countries. One key.Lav, elevator-cab IR, -23 LUFS
- Yusuf Renn — You are leaving national airspace, madam.Booth-window talkback processing
Foley — frame-matched to the render
Elevator cab
Cable tension hum that pitch-shifts with acceleration, guide-shoe rattle at each floor
Pressure door
Seal exhale and a two-stage latch
Customs stamp
Ink pad press and a desk thud, doubled on the duplicate
Service ladder
Rung ring, boot scrape, hollow shaft tail
Badge
Metal-on-fabric clip as she turns
Ambience beds
- • A different room tone per floor, crossfading at each door
- • Shaft wind in the elevator well
- • Building services hum, constant
- • Crowd density changing by nation
Score
Modular score: one instrument added per floor band, stacking as she climbs
Mix- • 5.1 and binaural stereo folds rendered from one bed
- • Dialogue -23 LUFS, trailer master -14 LUFS, true peak -1 dBTP
- • Every element is placed from its on-screen position and tracked as the camera moves
- • Every floor has its own IR and walla language; the crossfades are cut to the door open frames
- • No library loops on visible actions — each hit is cut to the frame it happens on








