Xavania Original · Feature

Sandline

91% match2025R2h 21mHDR · 4K5.1 + Binaural

A supply convoy crosses a desert that keeps moving.

Nineteen vehicles, four hundred kilometres, and a dune field that reshapes itself faster than the maps can be redrawn.

Open in Cinema Stage

Cast & digital humans

Odile Aziz
Lead
@odile14-1

On screen: lead scout on the ridge

Voice print: dry baritone, tight room, no reverb

SoulPrint Pro · face, eyes, hair, hands, wardrobe, voice locked

Emeric Marchetti
Supporting
@emeric14-2

On screen: second figure trailing below

Voice print: bright mezzo with breath detail

SoulPrint Pro · face, eyes, hair, hands, wardrobe, voice locked

Mira Iyer
Supporting
@mira14-3

On screen: distant silhouette at the horizon

Voice print: low gravel, chest-forward

SoulPrint Pro · face, eyes, hair, hands, wardrobe, voice locked

Sound design — every person, action and object

Dialogue & voice
  • Odile AzizTrailer VO pass — recorded on the same voice print used in every generated take.
    Close lav + boom blend, dialogue seated at -23 LUFS
  • Emeric MarchettiTwo on-camera lines, lip-sync verified frame-by-frame against the render.
    Boom only, room-matched IR
Foley — frame-matched to the render
Boot in sand
Compression crunch on the down-step and a dry grain slide on the lift, deeper on the ridge where the sand is loose
Scarf
Fabric snap on each visible gust, hard cracks only when the cloth actually straightens on screen
Sand slide
Grain avalanche down the crest face, level tracking the size of the visible slip
Canteen
Metal knock against a hip and a half-full liquid slosh, one per stride
Survey instrument
Housing rattle and a single relay click when the reading is taken
Breath
Dry, effortful breathing filtered through cloth over the mouth
Ambience beds
  • Broad wind over open sand with no reflections — no reverb tail anywhere
  • Grain hiss across the crest, stereo-wide
  • Deep infrasonic dune boom under the reveal
Score

Low brass and bowed metal in ochre; the crane reveal is scored with one sustained swell, no percussion

Mix
  • 5.1 and binaural stereo folds from one bed
  • Dialogue -23 LUFS, trailer master -14 LUFS, true peak -1 dBTP
  • Every foley element is placed from the object's on-screen position and follows it as the camera moves
  • No library loops on visible actions — each hit is cut to the frame it happens on

More like this