Xavania Original · Feature

Salt Kingdom

93% match2026PG-132h 28mHDR · 4K5.1 + Binaural

An empire built on a dried ocean bed remembers the water.

When the salt flats flood for the first time in a thousand years, the throne discovers what its founders drowned to build it.

Open in Cinema Stage

Cast & digital humans

Mira Lindqvist
Lead
@mira18-1

On screen: lead scout on the ridge

Voice print: soft contralto, intimate proximity

SoulPrint Pro · face, eyes, hair, hands, wardrobe, voice locked

Tobias Andric
Supporting
@tobias18-2

On screen: second figure trailing below

Voice print: warm alto, close-mic, minimal air

SoulPrint Pro · face, eyes, hair, hands, wardrobe, voice locked

Vale Iyer
Supporting
@vale18-3

On screen: distant silhouette at the horizon

Voice print: dry baritone, tight room, no reverb

SoulPrint Pro · face, eyes, hair, hands, wardrobe, voice locked

Sound design — every person, action and object

Dialogue & voice
  • Mira LindqvistTrailer VO pass — recorded on the same voice print used in every generated take.
    Close lav + boom blend, dialogue seated at -23 LUFS
  • Tobias AndricTwo on-camera lines, lip-sync verified frame-by-frame against the render.
    Boom only, room-matched IR
Foley — frame-matched to the render
Boot in sand
Compression crunch on the down-step and a dry grain slide on the lift, deeper on the ridge where the sand is loose
Scarf
Fabric snap on each visible gust, hard cracks only when the cloth actually straightens on screen
Sand slide
Grain avalanche down the crest face, level tracking the size of the visible slip
Canteen
Metal knock against a hip and a half-full liquid slosh, one per stride
Survey instrument
Housing rattle and a single relay click when the reading is taken
Breath
Dry, effortful breathing filtered through cloth over the mouth
Ambience beds
  • Broad wind over open sand with no reflections — no reverb tail anywhere
  • Grain hiss across the crest, stereo-wide
  • Deep infrasonic dune boom under the reveal
Score

Low brass and bowed metal in ochre; the crane reveal is scored with one sustained swell, no percussion

Mix
  • 5.1 and binaural stereo folds from one bed
  • Dialogue -23 LUFS, trailer master -14 LUFS, true peak -1 dBTP
  • Every foley element is placed from the object's on-screen position and follows it as the camera moves
  • No library loops on visible actions — each hit is cut to the frame it happens on

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