Xavania Original · Series

Copper Rain

94% match2025TV-MA8 EpisodesHDR · 4K5.1 + Binaural

A smelter town votes on whether to let the furnace go cold.

Three shifts, one union hall and a furnace that costs more to restart than the town earns in a year. Everyone is right and the metal is still pouring.

Cast & digital humans

Halina Brecht
Lead
@halina-bre

On screen: the pour foreman

Voice print: shouted baritone, furnace-loaded

SoulPrint Pro · face, eyes, hair, hands, wardrobe and voice locked across every take

Tomas Ruiz
Supporting
@tomas-rui

On screen: the union organiser at the gate

Voice print: clear carrying alto

SoulPrint Pro · face, wardrobe and voice print locked; blocking free

Della Ndiaye
Supporting
@della-ndi

On screen: a young hand at the door

Voice print: nervous tenor

SoulPrint Pro · face, wardrobe and voice print locked; blocking free

Sound design — every person, action and object

Dialogue & voice
  • Halina Brecht — Metal doesn't wait for a vote.
    Shouted, HPF 150Hz, -23 LUFS over the furnace bed
  • Tomas Ruiz — Then we'll stop the metal.
    Gate boom, open-air with a fence rattle
Foley — frame-matched to the render
Pour ladle
Molten stream with a spatter layer keyed to visible sparks
Furnace door
Steel hatch with a pressure roar change on the open
Hard hat
Shell knock and a chinstrap buckle
Rain on slag
Instant flash-steam hiss on the hot surfaces only
Gate fence
Chain-link rattle under crowd pressure
Ambience beds
  • • Furnace roar with a real low-frequency load
  • • Rain on corrugated roofing
  • • Shift-change crowd outside
  • • Overhead crane travelling
Score

Industrial percussion built from recorded plant metal, tuned to a minor third

Mix
  • • 5.1 and binaural stereo folds rendered from one bed
  • • Dialogue -23 LUFS, trailer master -14 LUFS, true peak -1 dBTP
  • • Every element is placed from its on-screen position and tracked as the camera moves
  • • Furnace roar is ducked by a sidechain from the dialogue bus rather than being turned down in the room
  • • No library loops on visible actions — each hit is cut to the frame it happens on

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